;
;   CIVILIZATION CIVILOPEDIA TEXT
;   Copyright (c) 1995 by MicroProse Software
;
;   Altering the contents of this file may cause the
;   game to malfunction.
;

@PEDIAPICKCIV
@width=540
@columns=3
@listbox
@title=Civilopedia: Civilization Advances

@PEDIACIV
@width=480
@title=Civilization Advance
^^%STRING0
^


@PEDIACIVFACTS
^Allows government form of same name.
^Allows settlers to build fortresses.
^Allows settlers to build airbases.
^Allows settlers to build railroads.
^Allows settlers to improve farmland.
^Increases the effect of Cinemas.
^Increases the effect of Army Brothels.
^Worth bonus points in Civilization score.
^Increases ship movement rates by one.
^Improves Spaceship thrust by 25%.
^Free advance for first civ. to discover.
^Decreases the effect of News Agencies.
^Cancels the effect of


@PEDIAPICKUNIT
@width=540
@columns=3
@listbox
@title=Civilopedia: Unit Types

@PEDIAUNIT
@width=480
@title=Unit Type
^^%STRING0
^

@PEDIAUNITFACTS
^Can see units two spaces away.
^Ignores enemy Zones of Control.
^Can make amphibious landings.
^Can only attack at Sea.
^Can attack aircraft in flight.
^May be lost out of sight of land.
^Ignores City Walls.
^Can carry friendly air units.
^Can make paradrops.
^Treats all squares as road squares.
^Defense +50% versus units with a movement factor of 2.
^Only Communists can build.
^Destroyed after attacking.
^Defense +100% versus air units.
^Can spot enemy submarines in adjacent squares.


@PEDIAPICKGOVT
@width=480
@listbox
@title=Civilopedia: Governments


@PEDIAPICKIMPROVE
@width=540
@columns=3
@listbox
@title=Civilopedia: City Improvements

@PEDIAIMPROVE
@width=480
@title=City Improvement
^^%STRING0
^

@;Palace
@PEDIAIMPROVE1
Eliminates corruption and waste in the city,
and decreases it in all nearby cities.

@;Barracks
@PEDIAIMPROVE2
City produces Veteran ground units. Ground units can
be completely repaired in a single turn.

@;Granary
@PEDIAIMPROVE3
Only half of city's food store is depleted when
city increases in size.

@;Temple
@PEDIAIMPROVE4
Up to two discontented citizens are made content.

@;Marketplace
@PEDIAIMPROVE5
Increases tax and luxury output by 50%.

@;Library
@PEDIAIMPROVE6
Increases science output by 50%.

@;Courthouse
@PEDIAIMPROVE7
Decreases corruption by 50%. Very handy in cities
not on the main Japanese Isles.

@;City Walls
@PEDIAIMPROVE8
Units in city are tripled on defense versus ground attacks.

@;Aqueduct
@PEDIAIMPROVE9
Allows city to increase beyond size 8.

@;Bank
@PEDIAIMPROVE10
Increases tax and luxury output by an
additional 50% (cumulative w/ Bank).

@;Cathedral
@PEDIAIMPROVE11
Makes four unhappy citizens content.

@;University
@PEDIAIMPROVE12
Increases science output by an additional
50% (cumulative w/ School).

@;Mass Transit
@PEDIAIMPROVE13
Eliminates pollution caused by population.

@;Colosseum
@PEDIAIMPROVE14
Four unhappy citizens are made content.

@;Factory
@PEDIAIMPROVE15
Increases resource production in city by 50%.

@;Mfg. Plant
@PEDIAIMPROVE16
Increases resource production by an additional 50%
(cumulative w/ Telephone Exchange).

@;SDI Defense
@PEDIAIMPROVE17
Protects everything within three spaces of
the city from nuclear attack.

@;Recycling Center
@PEDIAIMPROVE18
Decreases the pollution caused by factories.

@;Power Plant
@PEDIAIMPROVE19
Increases output from Telephone Exchange by 50%.

@;Hydro Plant
@PEDIAIMPROVE20
Increases factory output by 50%.  Cleaner
than Power Plant, and generally safer than
Nuclear Plant.

@;Nuclear Plant
@PEDIAIMPROVE21
Increases Telephone Exchange output by 50%, but 
there is a risk that POWs escape and cause havok.
Will not work in cities with Refineries.

@;Stock Exchange
@PEDIAIMPROVE22
Increases tax and luxuries output by an additional
50% (cumulative with Marketplace and Bank for a grand
total of 150%).

@;Sewer System
@PEDIAIMPROVE23
Allows city to grow beyond size 12.

@;Supermarket
@PEDIAIMPROVE24
Allows squares in the city's radius with
the "farmland" improvement (irrigated twice)
to produce 50% more food.

@;Superhighways
@PEDIAIMPROVE25
All squares in the city's radius with roads
(or railroads) produce 50% more trade.

@;Research Lab
@PEDIAIMPROVE26
Increases science output by an additional 50%
(cumulative with Library and University for a
grand total of 150%).

@;SAM Missile Battery
@PEDIAIMPROVE27
Gives warning of inbound aircraft so defense is 
doubled on against air attacks.

@;Coastal Fortress
@PEDIAIMPROVE28
Units in city are doubled on defense against
shore bombardment by enemy ships.

@;Solar Plant
@PEDIAIMPROVE29
Increases Telephone Exchange output by 50%.  
Will not work in cities with POW work camps.

@;Harbor
@PEDIAIMPROVE30
All ocean squares in the city's radius
produce one extra unit of food.

@;Offshore Platform
@PEDIAIMPROVE31
All ocean squares in the city's radius
produce one shield.

@;Airport
@PEDIAIMPROVE32
City produces veteran air units.
Any air unit spending its entire turn in the city
is completely repaired.

@;Police Station
@PEDIAIMPROVE33
Decreases unhappiness caused by troops away from city by 1.

@;Port Facility
@PEDIAIMPROVE34
City produces veteran naval units.
Any ship spending its entire turn in the city is
completely repaired.

@;SS Structural
@PEDIAIMPROVE35

@;SS Component
@PEDIAIMPROVE36

@;SS Module
@PEDIAIMPROVE37

@;Capitalization
@PEDIAIMPROVE38
Converts production into debt financing.

@;Pyramids
@PEDIAIMPROVE39
Operation Jaywick was one of the most daring and celebrated special 
operations undertaken in World War II. In September 1943, eleven Australian 
and four British army and navy personnel led by LTC Ivan Lyon raided Japanese 
shipping in Singapore harbour, sinking seven ships, and against great odds made 
it back to Australia. Increases recruitment rate of troops.

@;Hanging Gardens
@PEDIAIMPROVE40
The British Commonwealth has its origins in the Imperial Conferences of 
1926, in the Balfour Declaration. There the equality in status of the 
self-governing colonies and dominions was recognized, though still united 
by common allegiance to the Crown. This relationship was eventually 
formalized by the Statute of Westminster in 1931. One extra happy citizen 
in every city.

@;Colossus
@PEDIAIMPROVE41
Zaibatsu is a Japanese term meaning "money clique". It was used from the 1800s
to 1946 to refer to large family-controlled banking and industrial combines. 
In 1937 the four leading zaibatsu Mitsubishi, Mitsui, Sumitomo and Yasuda
controlled directly a third of all bank deposits and foreign trade, half of 
Japans shipbuilding and maritime shipping, and most of the heavy industries.
City produces one extra trade arrow in each square that already produces one.

@;Lighthouse
@PEDIAIMPROVE42
While Japanese battleships did possess radar fire control, they were mainly 
range finders and still required the use of visual aiming. The lack of a blind 
fire control radar was a primary reason leading to the demise of the Japanese 
surface fleet. If you manage to research this, your ships will have their 
movement rate increased by one, putting them on an eqal footing with the 
Allied ships. Also, all new ships you produce receive veteran status.

@;Great Library
@PEDIAIMPROVE43
Civilization receives any civilization advance
already discovered by two other civilizations.

@;Oracle
@PEDIAIMPROVE44
The idea of the Greater East Asia Co-Prosperity Sphere was announced by 
Prime Minister Fumimaro Konoe in 1940, but went back many years. Japan had 
long been interested in the idea, partly to extend Japanese power and partly 
to free Asia from being colonies of European countries. It used the motto
'Asia for Asians'. Doubles the effect of all of your Cinemas.

@;Great Wall
@PEDIAIMPROVE45
The Northern Expedition was a combined military and diplomatic campaign in 1926
that achieved the nominal unification of China under KMT control. After this success
the KMT began to expand the areas under their de facto control, first in the 
lower Yangtze macro-region and then to the north and south along the coast. 
Combat strength doubled against warlord mercenaries but expired by 1937 because
of Japanese interference in further consolidation attempts.

@;Sun Tzu's War Academy
@PEDIAIMPROVE46
Bushido was the warror code of feudal Japan and by the 1930s, it had been
perverted by the military for its own purposes. The great classic of Bushido,
'Hagakure' begins with the words, 'Bushido is a way of dying'. The duty to 
fight to the death under all circumstances and harsh treatment of during
training were part of this code. All new ground units produced gain Veteran 
status and any unit which wins a combat gains Veteran status.

@;King Richard's Crusade
@PEDIAIMPROVE47
After the Japanese invasion of China in 1931, Japan declared Manchuria to be 
independent from China as Manchukuo. The former Ching emperor Puyi was 
installed as a puppet leader with the city of Changchun as his capital. But
the real value of Manchukuo lay in the industrial and raw material belt
centered around Mukden. Every square in the city's radius produces an extra
resource "shield".

@;Marco Polo's Embassy
@PEDIAIMPROVE48
A secret society formed in 1880 that acts as a quasi-intelligence
network. Its motto was'honour the imperial family, respect the empire 
and protect the people'. Your intelligence report under the foreign
minister screen will always be complete and you will receive updates 
when the other powers discover technologies.

@;Michelangelo's Chapel
@PEDIAIMPROVE49
President Roosevelt pressed for a strike against Tokyo in 1942. However no 
Allied air base was close enough to Japan while no carrier could approach 
to within striking distance  without being sunk. Finally B-25 medium bombers
let by Colonel Doolittle would take off from a carrier, attack Japanese cities 
and continue on to land in KMT China. The damage inflicted by the raid was slight, 
but proved to be a tremendous boost to American morale. Counts as a News Agency in each city.

@;Copernicus' Observatory
@PEDIAIMPROVE50
Code-breakers at Bletchley U.K. developed methods and machinery of a sophistication
hitherto undreamt of, including the first operational electronic computer called 
Colossus. Information from this source proved vital to many aspects of the Allied
campaign, including those in the Far East. Increases science output of city by 50%.

@;Magellan's Expedition
@PEDIAIMPROVE51
In 1935 the Japanese introduced the oxygen-fueled Type 93 'Long Lance' torpedo, 
with a speed of 49 knots and a maximum range of 22,000 yards, three times that 
of American torpedoes. This weapon, coupled with the flexible battle tactics 
practiced by Japan's cruisers and destroyers, led to victory after victory in 
the early stages of the war. Movement rate of all ships is increased by two.

@:Shakespeare's Theatre
@PEDIAIMPROVE52
Until the end of the second world war, the war-dead were enshrined not only 
at regional guardian shrines (gokoku-shrine) but also at Yasukuni shrine,
the equivalent of a national war memorial. 2,470,000 war dead from Meiji 
restoration to the end of the second world war are enshrined there. All 
unhappy citizens in city are content.

@;Da Vinci's Workshop
@PEDIAIMPROVE53
On 11th March 1941, the U.S. Congress passed the Lend-Lease Act. The legislation 
gave the powers to sell, transfer, exchange, lend equipment to any country to 
help it defend itself against the Axis powers. A sum of $50 billion was 
appropriated by Congress for Lend-Lease. The money went to 38 different 
countries with Britain receiving over $31 billion mostly in the form of military
equipment. Obsolete units are immediately replaced by the most modern equivalent.

@;J.S. Bach's Cathedral
@PEDIAIMPROVE54
Apple Pie and Chocolate Ice Cream. The American way of life. 
Decreases unhappy citizens on same continent by 2 per city.

@;Isaac Newton's College
@PEDIAIMPROVE55
In order to establish a structure of a united people literally, the Imperial Rule 
Assistance Association was formed in 1941 which formally abolished the multi-party 
system in Japan. This was done with the purpose of uniting the total political 
strength of the nation and striving toward the fulfillment of war objectives. 
Doubles science output of city, presumably Tokyo.

@;Adam Smith's Trading Co.
@PEDIAIMPROVE56
Much of Japan's ecponomy depended on imported supplies such as steel
and oil. In 1941, the U.S.imposed an embargo on exports of such materials 
to Japan, a declaration of economic war. Until the Embargo occurs when,
i.e. when war breaks out with either the Europeans or Americans, you will
not need to pay for maintenance for all city improvements which ordinarily 
cost 1 gold per turn.

@;Darwin's Voyage
@PEDIAIMPROVE57
The Nazis frequently licensed designs to the Japanese, and the most common 
case of this was the Daimler-Benz DB.601 engine. Japan also had their own
version of advanced german aircraft, the Me-262(Mitsubishi J8M) and the 
Me163 (Nakajima Kikka). In fact U-boat 234 left Germany for Japan in March 1945 
with cargo including V2 rocket components and 500 kilos of uranium for the
Japanese atomic bomb program. Two free technology discoveries.

@;The Statue of Liberty
@PEDIAIMPROVE58
Eliminates the period of unrest between governments.
Also allows any form of government to be chosen, even if
the proper advance has not been discovered.

@;The Eiffel Tower
@PEDIAIMPROVE59
The Anti-Comintern Pact was directed against the Communist International 
(Comintern) in general, and the Soviet Union in particular. In case of an 
attack by communist forces, signatories agreed to consult on what measures 
to take to safeguard their common interests. The other powers' attitudes 
towards you improve gradually over time and they are also quicker to forget 
your past transgressions.

@;Hoover Dam
@PEDIAIMPROVE61
Rosie the Riviter is a poster by Norman Rockwell which was part
of a U.S. nationwide campaign to get women to play their part
in the manufacturing industries, an area usually reserved for men.
It is the poster with the words "We Can Do It!" in the title 
picture. Provides additional production to every city on every continent.

@;Women's Suffrage
@PEDIAIMPROVE60
Denying the use of Guadalcanal and the other southern Solomon islands to the 
Japanese as bases to threaten the supply routes between the U.S. and Australia
was crucial to the Allies. As part of the Guadalcanal campaign, Henderson airfield 
was built in the middle of this jungle island and several land and sea battles 
were fought for control of the airfield. If you capture this, it will increase 
the unhappiness caused by troops away from city for the Allies(E) will increase.

@;Manhattan Project
@PEDIAIMPROVE62
Allows nuclear weapons to be built.

@;United Nations
@PEDIAIMPROVE63
The populations of the the USSR was about 130 million and Stalin was
prepared to sacrifice any number of them in he defence of Mother Russia. 
America with roughly the same population would lose slightly more than 
400,000 soldiers while the USSR would lose over 11 million soldiers during 
the Great Patriotic War. Free embassy with every other power and enemies
cannot refuse your peace treaties.

@;Apollo Program
@PEDIAIMPROVE64
Allows construction of spaceship improvements.

@;SETI Program
@PEDIAIMPROVE65
Hitler's Gift to the Allies was a flock of foreign scientists who fled 
to Britain and the United States to escape Nazi tyranny. Many of them were
physicists such as Albert Einstein, Max Born, and Erwin Schrodinger who
would help in the war effort against the Axis in one way or another.
Increases science output of city by 50%. Effectively doubles science output.

@;Cure for Cancer
@PEDIAIMPROVE66
All Japanese are indoctrinatd in the Kodoshugisha or Imperial Way, where 
under the leadership of the Emperor, Japan is under the special protection 
of the gods and has a divine mission to bring all nations under one roof.
That way, humanity can share the privilege of being ruled by the emperor. 
One extra happy citizen in every city.

@PEDIAGOVT
@width=600
@title=Civilization: Governments
The form of government you choose for your civilization will
affect the way resources are distributed in your cities, the
rate at which your citizens can produce and sustain new units
and city improvements, and the extent to which your citizens
have a say in the way you govern them.
^
Some forms of government, such as Despotism, Monarchy, and
later Communism and Fundamentalism, allow you to expand
rapidly, to produce and sustain large numbers of military
units, and to control your affairs completely.
^
Democracy and the Republic, on the other hand, give your
citizens the freedom to produce vast amounts of trade, which
increases your wealth and knowledge rapidly. On the other
hand, your citizens may grow unhappy when you send military
units out of your cities; also, your Senate may try to
interfere in your conduct of foreign affairs.
^
To change your civilization's government, you must have a
Revolution--select "Revolution" from the Kingdom Menu.  This
will entail a brief period of Anarchy.

@PEDIAGOVT0
@width=600
@title=Civilization Government: Anarchy
Anarchy represents not so much a government type as the
lack of any stable government. Anarchy occurs when your
civilization's government falls, or when you decide to
have a Revolution. After a few turns of Anarchy, you will
be able to reconstitute your government.
^
Anarchy is similar to Despotism, except that the corruption
rate is VERY HIGH (see entry for Despotism).  However, no
taxes are collected during a period of Anarchy, and no
scientific research is conducted.

@PEDIAGOVT1
@width=600
@title=Civilization Government: Despotism
^UNIT SUPPORT
Each unit above the city size costs one shield per turn.
Settlers eat one food per turn.
^
^HAPPINESS
Up to three military units in each city will institute
"martial law", converting an unhappy citizen into a content
citizen.
^
^CORRUPTION AND WASTE
Despotism has a HIGH rate of corruption and waste.  The
level of corruption in a particular city is based on its
distance from your capital.
^
^SPECIAL
Under a Despotism, none of the science/tax/luxury rates may
be set higher than 60%.  ALSO, ANY SQUARE WHICH WOULD ORDINARILY
PRODUCE THREE OR MORE OF A RESOURCE (FOOD, SHIELDS, TRADE) PRODUCES
ONE LESS.
^
^HINTS
Because of Despotism's high rate of corruption, it is almost
always an inferior form of government.  Try to switch to a
Monarchy as soon as possible.


@PEDIAGOVT2
@width=600
@title=Civilization Government: Militarist
^UNIT SUPPORT
Each unit beyond the third costs one shield per turn.
Settlers eat one food per turn.
^
^HAPPINESS
Up to three military units in each city will institute
"martial law", converting an unhappy citizen into a content
citizen.
^
^CORRUPTION AND WASTE
Monarchy has a MODERATE rate of corruption and waste.  The
level of corruption in a particular city is based on its
distance from your capital.
^
^SPECIAL
None of the science/tax/luxury rates may
be set higher than 70%.


@PEDIAGOVT3
@width=600
@title=Civilization Government: Communism
^UNIT SUPPORT
Each unit beyond the third costs one shield per turn.
Settlers eat one food per turn.
^
^HAPPINESS
Up to three military units in each city will institute
"martial law", converting *TWO* unhappy citizens into
content citizens (so a total of SIX unhappy citizens can
be suppressed).
^
^CORRUPTION AND WASTE
Under Communism, state control of the economy eliminates
organized crime.  Your cities, therefore, experience no
corruption.
^
^SPECIAL
All SPY units produced under Communist governments are
given VETERAN status.  Under Communism, none of the
science/tax/luxury rates may be set higher than 80%.
^
^HINTS
Communism is best for large, far-flung empires which need
to maintain a large military.  Use your powerful spies to
steal technology from the capitalist pigs.

@PEDIAGOVT4
@width=600
@title=Civilization Government: Fundamentalism
^UNIT SUPPORT
Can support up to TEN units for free; additional
units cost one shield each.  Settlers eat TWO
food per turn.  ONLY Fundamentalisms may produce
FANATIC units.
^
^HAPPINESS
Under Fundamentalism, NO CITIZEN IS EVER UNHAPPY!
^
^CORRUPTION AND WASTE
Fundamentalism has a LOW rate of corruption.
However, Fundamentalism has the special disadvantage that
all SCIENCE is HALVED.
^
^SPECIAL
Improvements which convert unhappy citizens to
content citizens (Temples, etc.)
produce "tithes" equal to the number of citizens they would
otherwise convert.  They also require no maintenance.
The diplomatic penalties for "terrorist acts" committed by
your Diplomats and Spies are reduced.
Under Fundamentalism, none of the science/tax/luxury rates may
be set higher than 80%.
^
^HINTS
Fundamentalism eliminates all happiness problems and provides
an excellent revenue.  Scientific research tends to languish.


@PEDIAGOVT5
@width=600
@title=Civilization Government: Republic
^UNIT SUPPORT
Each unit costs one shield per turn.  Settlers eat TWO
food per turn.
^
^HAPPINESS
Each military unit AFTER THE FIRST which is not in a friendly
city (or a fortress within 3 spaces of a friendly city)
causes one citizen in its home city to become unhappy.
^
^CORRUPTION AND WASTE
The Republic has a LOW rate of corruption and waste.  The
level of corruption in a particular city is based on its
distance from your capital.
^
^SPECIAL
Under a Republic, each square which ordinarily produces at
least one unit of trade produces an extra unit.
None of the science/tax/luxury rates may be set higher
than 80%.
^
^HINTS
Switching to a Republic can give an astounding boost to your
science and tax revenues, although you'll probably have to
divert some of your trade to luxuries.  It becomes more
difficult (and expensive) to keep an army in the field, but
building the Womens Suffrage wonder can help with this
problem.

@PEDIAGOVT6
@width=600
@title=Civilization Government: Democracy
^UNIT SUPPORT
Each unit costs one shield per turn.  Settlers eat TWO
food per turn.
^
^HAPPINESS
Each unit which is not in a friendly
city (or a fortress within 3 spaces of a friendly city)
causes TWO citizens in its home city to become unhappy.
^
^CORRUPTION AND WASTE
Democracies experience NO corruption or waste.
^
^SPECIAL
Under a Democracy, each square which ordinarily produces at
least one unit of trade produces an extra unit.
The units and cities of a Democracy are immune to BRIBERY
of all forms.
The science/tax/luxury rates may be set to any level
desired.
^
^HINTS
Democracies can produce spectacular amounts of revenue and
scientific research.  However, because of the severe
happiness restrictions on military units, this form of
government tends to be viable only for large, advanced
civilizations.  Increasing your luxuries rate and building
Wonders can help alleviate this problem.

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